: Includes over 160 building objects, 53 different zones, 40 professions, and 130+ resources.
: Features procedurally generated environments with complex AI where villagers develop relationships, character traits, and personal ambitions. Lords and Villeins
To help you get started with building your settlement and mastering the feudal economy, here are some helpful gameplay guides: : Includes over 160 building objects, 53 different
: You interact with the heads of autonomous families rather than individuals. You assign them plots of land (tenures) for housing and work based on their professions, such as farming, foraging, or fishing. You assign them plots of land (tenures) for
: Immersive social layers including clergy, military, high council, and even criminals.
is a medieval city-building and dynasty management simulation where you take on the role of a lord overseeing a feudal society. Unlike traditional city builders where you control every individual, this game focuses on managing entire families and their multi-generational lineages. Core Gameplay Mechanics
: You must ensure your villagers have enough food and warmth to survive harsh winters. If you tax them too heavily, they may starve; if you tax too little, you might fail to pay the royal tax to the king. Key Features