Ground: Branch Over The Network

While not data-intensive, a stable upload speed of at least 5 Mbps is recommended for hosting a 4–8 player squad. 🛠 Troubleshooting Connectivity

To ensure a smooth "Over the Network" experience, focus on these three pillars:

The game relies heavily on Steamworks. Ensure your Steam overlay is active to accept invites easily. GROUND BRANCH over the network

When playing over a network, use the (Voice over IP) settings. It features 3D Positional Audio and Radio Channels , which are critical for coordinating room clears without being in the same physical room.

Because of the "one-tap" lethality, a ping under 80ms is ideal. High latency causes "rubber-banding" and delayed hit registration. While not data-intensive, a stable upload speed of

The in-game menu where you filter by ping, player count, and game mode (PvE or PvP). ⚙️ Technical Requirements

Networking in GROUND BRANCH GROUND BRANCH uses a model for multiplayer . This ensures a consistent tactical experience by having one central "authority" (the server) handle physics, ballistics, and player states. 🌐 Connection Types When playing over a network, use the (Voice

Add an exception for GroundBranch.exe in Windows Defender to prevent blocked packets.

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