: Adds randomized, sub-pixel movements to the pull-down script to mimic natural thumb or mouse adjustments, making the script much harder for anti-cheat systems to flag.

: Automatically reduces the pull strength when the user is scoped in on a target at long range versus hip-firing, ensuring the crosshair doesn't "tank" to the floor during close-quarters combat.

Instead of using fixed vertical and horizontal compensation values (which can be easily detected or feel "stiff"), this feature would implement:

Download File (@king_nodz) Vd65 Pa9.rar Apr 2026

: Adds randomized, sub-pixel movements to the pull-down script to mimic natural thumb or mouse adjustments, making the script much harder for anti-cheat systems to flag.

: Automatically reduces the pull strength when the user is scoped in on a target at long range versus hip-firing, ensuring the crosshair doesn't "tank" to the floor during close-quarters combat. Download File (@King_nodz) VD65 PA9.rar

Instead of using fixed vertical and horizontal compensation values (which can be easily detected or feel "stiff"), this feature would implement: : Adds randomized, sub-pixel movements to the pull-down