Рўс‚р°с‚сњрё Рѕр° С‚рµрјсѓ: "we Were Here Together" Apr 2026

Neither player can see what the other sees. You must use in-game walkie-talkies to describe your surroundings and solve shared riddles.

Unlike some co-op games where one player can carry the other, every puzzle requires both participants to contribute unique information or actions. Neither player can see what the other sees

The game's primary hook is the forced cooperation between two players who are often separated in different rooms. Neither player can see what the other sees