Ways_of_life074_win.zip π
Many CK2 modders discuss "Ways of Life" event firing and script fixes here.
Create a system where a character's current focus (e.g., Hunting, Theology, Seduction) triggers complex event chains based on their specific location or traits. : A "Local Legend" event chain.
: A character can invest gold to sponsor a specific guild (e.g., Stonemasons or Merchants) in their capital. Over time, this provides passive bonuses like reduced building costs, increased tax income, or specialized military units (like heavy infantry from the blacksmiths). Next Steps for Development:
This is the gold standard for understanding how to write new event triggers and effects.
If you are looking to develop a new feature for this specific mod version, here are several "Ways of Life" style features you could implement: 1. Dynamic Lifestyle Events
: Allow a ruler to take their heir on "State Visits" or "Military Inspections." These would be event-driven journeys that provide the heir with specific lifestyle experience points (XP) or traits like "Just," "Brave," or "Charismatic" based on the choices made during the trip. 4. Advanced Economic Lifestyle (Stewardship)
For characters focusing on Stewardship, you could develop a feature that allows for more hands-on management of holdings. : "Guild Patronage."
Many CK2 modders discuss "Ways of Life" event firing and script fixes here.
Create a system where a character's current focus (e.g., Hunting, Theology, Seduction) triggers complex event chains based on their specific location or traits. : A "Local Legend" event chain.
: A character can invest gold to sponsor a specific guild (e.g., Stonemasons or Merchants) in their capital. Over time, this provides passive bonuses like reduced building costs, increased tax income, or specialized military units (like heavy infantry from the blacksmiths). Next Steps for Development:
This is the gold standard for understanding how to write new event triggers and effects.
If you are looking to develop a new feature for this specific mod version, here are several "Ways of Life" style features you could implement: 1. Dynamic Lifestyle Events
: Allow a ruler to take their heir on "State Visits" or "Military Inspections." These would be event-driven journeys that provide the heir with specific lifestyle experience points (XP) or traits like "Just," "Brave," or "Charismatic" based on the choices made during the trip. 4. Advanced Economic Lifestyle (Stewardship)
For characters focusing on Stewardship, you could develop a feature that allows for more hands-on management of holdings. : "Guild Patronage."