Wayfinder's Guide To — Eberron
The setting is fixed a few years after a century-long global conflict, leaving a world scarred by tension and the mysterious "Mourning" that destroyed an entire nation. Iconic Player Options
Low-level arcane power is integrated into everyday life, powering lightning rails (trains), elemental airships , and street lanterns. Wayfinder's Guide to Eberron
People with bestial heritage who can "shift" into a more feral form. The setting is fixed a few years after
The (WGtE) is a digital-first "living document" created by setting creator Keith Baker to introduce the world of Eberron to Dungeons & Dragons 5th Edition. Unlike traditional encyclopedic setting guides, it focuses on the flavor, themes, and core mechanical anchors needed to immediately start playing in this "magitech" world of pulp adventure and neo-noir intrigue. Core Setting Themes The (WGtE) is a digital-first "living document" created
The guide provides the definitive 5e rules for the races and features that define the setting:
Shapeshifters who can alter their appearance at will.
Living constructs built for war now seeking a purpose in peace.