Right-click the model and select Shade Smooth . Use "Auto Smooth" (at 30 degrees) to keep the wing edges crisp while smoothing the washboard surface. 🚀 Step 4: Final Implementation
Check if the "Decompose" step separated vertices that should be merged. Use Merge by Distance . Washboard_Decompose_Improper_Wing.7z
To fix "improper" geometry or non-manifold edges on a wing-style model. 🛠️ Step 1: Extraction and Preparation Download & Extract: Right-click Washboard_Decompose_Improper_Wing.7z . Select Extract to "Washboard_Decompose_Improper_Wing/" . Verify Contents: Look for .obj , .fbx , or .blend files (3D models). Look for .png or .dds files (Textures/Normal maps). Check for a readme.txt for specific version requirements. ⚙️ Step 2: Decomposing the "Improper" Geometry Right-click the model and select Shade Smooth
Ensure the .7z was extracted with "Full Pathnames" enabled. Use Merge by Distance
This is often caused by poor vertex normals or overlapping faces. In Edit Mode, press P > Separate by Loose Parts .