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: Set shortly after the Second War, this campaign focuses on purging the equatorial jungles of Feral Orks. It features a infantry-heavy gameplay style where elite Ork Hunter units use brutal, close-range weaponry to survive massive "zombie-horde" style waves of feral enemies. You can find more details on its Steam page .

: This DLC brings the Ultramarines into the fray, following their specific contributions to the war effort through legendary battles at places like Hive Volcanus and Death Mire. It offers a "classic" Space Marine experience, balancing disciplined firelines with powerful counter-assaults. : Set shortly after the Second War, this

: This 10-mission campaign highlights the Salamanders Chapter during the height of the war. Players lead these masters of flame and melta weapons through three acts, focusing on saving the planet's populace from the Orkish Waaagh!. It is available for purchase at GOG.com . : This DLC brings the Ultramarines into the

: Centered on the Blood Angels , this expansion emphasizes vicious close-quarters combat within the hive cities. The campaign tracks the chapter's heroic deeds across 10 missions as they attempt to stem the green tide in the most claustrophobic environments of Armageddon. Check it out on GOG.com . Players lead these masters of flame and melta

: Set 50 years after the Second War, this unique campaign follows Commissar Yarrick as he hunts Ghazghkull Thraka to the Ork-infested world of Golgotha. It introduces the Mordian Iron Guard as the primary infantry force and culminates in Yarrick commanding his personal Baneblade, the Fortress of Arrogance . More info is available on Steam . Gameplay & Strategy