Unity Вђ“ Idoll [v0.1] Apr 2026
Basic player input handling for camera rotation or simple UI-based customization (e.g., changing colors or accessories).
Use of Shader Graph for stylizing character textures. Unity – iDoll [v0.1]
Importing 3D character models and basic rigging. Basic player input handling for camera rotation or
Since this specific version and project name may refer to a private or niche indie development (such as a character customization tool or "idol" management simulator), a standard paper structure for a v0.1 release would focus on the technical foundation and initial roadmap. 1. Introduction Unity – iDoll [v0.1]
Implementation of Unity’s Mecanim system for basic idling and movement loops.