: Logic to swap standard UI assets for spooky versions (e.g., pumpkins, ghosts, and "gloomy" color schemes).
: Include specific funny captions or hashtags for users to share their holiday achievements.
: Code for "Trick or Treat" mechanics, where users can "earn" digital treats through specific actions.
: Hide "Jack O'Lanterns" throughout the UI that must stay "lit" until midnight, referencing classic Halloween rules .
: Pre-loads Halloween-specific textures, icons, and sounds.
: Time-based functions that activate "jumpscares" or unique holiday rewards on October 31st.