In the 2021 builds, the game focused heavily on physics-based chaos. This feature adds a strategic layer for the smartphone players to mess with the VR player’s vision and environment. :

Since you're looking at a specific build of (the March 17, 2021 update), you're likely dealing with the version that introduced some of the more refined VR vs. Mobile "party" interactions.

: If you are running the .rar version, make sure your smartphone players are on the same Wi-Fi network and check if the web client is compatible, as older builds sometimes require specific versions of the Takelings remote app.

Players on their phones can now "charge up" a meter by dodging the VR player's hands.

: This creates a "smoke screen" of debris, making it harder for the VR player to see the actual Takelings scurrying on the floor. VR Counter-Play :

Here is a feature concept designed specifically to bridge the gap between the VR "Hal" player and the couch "Takeling" players in that build: New Feature: "The Pantry Panic" (Interactive Sabotage)