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Stardeus V0.6.109 -

: NPC ships began to be affected by magnetic storms, making the universe feel more dynamic and less centered solely on the player's ship.

A primary focus of v0.6.109 was technical optimization. During this period, the developer, Kodo Linija , focused on reducing system-taxing visual effects to prevent crashes, specifically by capping ship weapon visual effects. This established a precedent for balancing visual fidelity with performance—a necessity for a game that allows for massive, detailed starship builds. Key Features and Refinements Stardeus v0.6.109

The update introduced several impactful changes to both gameplay balance and AI logic: : NPC ships began to be affected by

: Critical fixes were implemented for worker AI. Prior to this version, workers would often skip tasks in unreachable spots without marking them as such, or get bogged down by an excess of unassignable tasks in the queue. Version 0.6.109 streamlined these processes, ensuring smoother automation. This established a precedent for balancing visual fidelity