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The early access version v0.76.1 of finds the world of Aerbor in a state of fractured magic and rising empires. The "story" is told through four distinct campaigns, each focusing on a faction's struggle for dominance or survival. The Four Main Campaigns

Every unit generates "Essence" (Order, Chaos, Destruction, Arcane, Creation) each turn, which Wielders (heroes) use to cast powerful spells during tactical battles.