Roblox Ball And Axe Script - Inf Reach | Set Gr... [ 2024 ]
Across the arena, a veteran player named Maya timed a perfect leap to intercept the iron ball. She swung her glowing neon axe at the exact millisecond required. But before her blade could connect, the ball suddenly stopped mid-air, fifty studs away from CodeBreaker.
Behind the scenes, the game's solo developer, Alex, saw the server analytics spiking. Winning scores were hitting 100-0 in under two minutes. He joined the server incognito to investigate. Roblox ball and axe Script - Inf Reach | Set Gr...
Alex didn't argue in the chat. Instead, he opened his own script editor. He quickly wrote a server-side check that measured the distance between a player's axe and the ball at the moment of impact. If the distance was greater than 15 studs, the hit was ignored and the player was flagged. He also hard-coded the server's workspace gravity to instantly reset and lock if any client tried to alter it. Across the arena, a veteran player named Maya
The server for Sphere Slasher was maxed out at thirty players, and the physics engine was sweating. The game was simple but intense: players used massive axes to launch a heavy iron ball at each other's glowing goals. Success required precise timing, spatial awareness, and mastering the game's standard jumping gravity. Then, Xx_CodeBreaker_xX joined the lobby. Behind the scenes, the game's solo developer, Alex,