Select the Rindou avatar as the "Base" and the Latex Outfit as the "Outfit." Click to automatically merge the armatures . Configure Materials
This guide is for the (v2) created by VIRT specifically for the Rindou (竜胆) VRChat avatar . This asset is designed for use in Unity and is compatible with AvatarTools for easier fitting . Prerequisites
Enter (with Gesture Manager if installed) to test the fit and ensure there is no "clipping" through the avatar's body. Upload the avatar through the VRChat SDK. Rindo (Avatar) - BOOTHPLORER Rindo_3444471_(Latex set v2).zip
The folder should contain a .unitypackage file, along with .blend , .PSD , and .FBX source files . Open your Unity project.
If the materials appear pink or missing, select the material in the Project window and ensure the shader is set (commonly or Poiyomi , depending on your setup). Select the Rindou avatar as the "Base" and
Drag and drop the .unitypackage file into the Unity window. Click Import when the prompt appears. Apply the Outfit
: This helps automatically attach the outfit to the avatar's armature . Step-by-Step Installation Extract the Files Prerequisites Enter (with Gesture Manager if installed) to
Before you begin, ensure you have the following installed in your Unity project: