(from Minit ): Features a signature monochrome aesthetic and unique timing-based play.
: You start with 3 bullets per life. Firing consumes a bullet, but you can pick up extra ammo from fallen enemies. Related articles: "samurai gunn 2"
The foundational combat revolves around three resources: a sword, a gun, and three bullets. (from Minit ): Features a signature monochrome aesthetic
: Primary melee attack that can be aimed in four cardinal directions. Slashing provides momentum, allowing for "Sword Jumps" when combined with jumping. The foundational combat revolves around three resources: a
: A well-timed sword strike can deflect incoming bullets back at the enemy. Playable Characters
Beyond the original roster, Samurai Gunn 2 features "Friends" from other indie titles, each with unique traits: (from Spelunky 2 ): Can use ropes and bombs.
: A new defensive and mobility tool. You can crush a bullet "between your teeth" to dash forward in a plume of smoke, which can counter sword attacks.