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: A massive overhaul to the crafting system includes new skills and machines for pottery, metal forging, stone working, and brewing.

: Players must manage hunger, thirst, sleep, stress, and even boredom. Related articles: "Project Zomboid"

: By default, one real-world hour equals one full in-game day, forcing players to manage their time efficiently. Build 42: The Fundamental Shift : A massive overhaul to the crafting system

: When you die, your character is gone forever. You can start a new survivor in the same world, but you'll have to find your old, zombified self to get your gear back. and even boredom. : By default

The game's most recent major evolution, , has fundamentally changed the gameplay landscape: