This project provides a lightweight, performant solution for automating chest collection in grid-based or open-world environments. Built with transparency in mind, this open-source script allows developers and hobbyists to integrate "vacuum-style" looting mechanics into their projects without the overhead of proprietary plugins. Core Features

We believe that core gameplay utilities should be accessible to everyone. By keeping this tool open-source, we ensure the code is audited for performance and remains compatible with the latest engine updates through community contributions.

Drop the AutoGrab component onto your player character.

Ensure your chest objects are tagged as Lootable .

Prevents frame drops by processing chest openings in a staggered queue rather than all at once.

Adjust the GrabRadius and TickRate in the inspector. Why Open Source?

Includes hooks for OnChestOpen , OnLootGrabbed , and OnInventoryFull to easily link with your existing UI or inventory systems.

Uses a spatial hashing algorithm to identify lootable containers within a configurable range.