Which specific game mechanic are you trying to control or change? PhasmoMenu v0.5.1.9 By PappyG - UnKnoWnCheaTs
: Forcing a hunt, changing the ghost type, or teleporting it to your location. ⚠️ Important Risks
: Search for classes like GhostAI , LevelController , or PlayerObject to find the variables you want to manipulate (e.g., sanity, ghost speed, or evidence).
Building a custom feature for a mod menu like generally involves injecting code into the game's runtime or modifying its data files. Because Phasmophobia is built on Unity , most mods use tools like Harmony or MelonLoader to "hook" into specific game functions. 🛠️ Common Modding Workflow
: Use dnSpy or ILSpy to view the game's Assembly-CSharp.dll file.
Based on existing community mods found on UnKnoWnCheaTs and GitHub:
: Highlighting the ghost, bones, or cursed objects through walls.
: Modifying player level, prestige, or money balances.
Which specific game mechanic are you trying to control or change? PhasmoMenu v0.5.1.9 By PappyG - UnKnoWnCheaTs
: Forcing a hunt, changing the ghost type, or teleporting it to your location. ⚠️ Important Risks
: Search for classes like GhostAI , LevelController , or PlayerObject to find the variables you want to manipulate (e.g., sanity, ghost speed, or evidence). PhasmoMenu v0.4.7.6 ....4
Building a custom feature for a mod menu like generally involves injecting code into the game's runtime or modifying its data files. Because Phasmophobia is built on Unity , most mods use tools like Harmony or MelonLoader to "hook" into specific game functions. 🛠️ Common Modding Workflow
: Use dnSpy or ILSpy to view the game's Assembly-CSharp.dll file. Which specific game mechanic are you trying to
Based on existing community mods found on UnKnoWnCheaTs and GitHub:
: Highlighting the ghost, bones, or cursed objects through walls. Building a custom feature for a mod menu
: Modifying player level, prestige, or money balances.