Out_there_oceans_of_time_v1.1.9-razor1911.part1... Apr 2026
Out There: Oceans of Time generally expands on the mechanics of the original, transitioning from a purely roguelike experience to a more narrative-driven, long-form exploration game.
The game features a crew system where you recruit alien members with unique skills in survival, engineering, and linguistics. You start with Captain Nyx and Sergey, and manage crew skills to resolve events. Out_There_Oceans_of_Time_v1.1.9-Razor1911.part1...
The story is described as more linear, leading players through specific star systems. Some reviews suggest this structure feels less challenging or "tense" than the original, which was known for its brutal, roguelike survival difficulty. Out There: Oceans of Time generally expands on
The dialogue between characters has been criticized for being weak, and the narrative can feel disjointed to those who haven't engaged with the previous graphic novel or the first game. The story is described as more linear, leading
The game is noted for having "shinier" graphics compared to its predecessor, but some critics found the character design (specifically for Nyx and Sergey) to be jarring compared to the overall art style, describing them as looking like "slightly melted action figures".
Out There: Oceans of Time generally expands on the mechanics of the original, transitioning from a purely roguelike experience to a more narrative-driven, long-form exploration game.
The game features a crew system where you recruit alien members with unique skills in survival, engineering, and linguistics. You start with Captain Nyx and Sergey, and manage crew skills to resolve events.
The story is described as more linear, leading players through specific star systems. Some reviews suggest this structure feels less challenging or "tense" than the original, which was known for its brutal, roguelike survival difficulty.
The dialogue between characters has been criticized for being weak, and the narrative can feel disjointed to those who haven't engaged with the previous graphic novel or the first game.
The game is noted for having "shinier" graphics compared to its predecessor, but some critics found the character design (specifically for Nyx and Sergey) to be jarring compared to the overall art style, describing them as looking like "slightly melted action figures".