Blades & Tails - Of

While already released, the developer continues to add new features and skill lines. Critical & Community Standing

It features tactical, grid-based combat. Unlike many traditional roguelikes, it is designed for accessibility with multiple difficulty levels and no permanent death (permadeath), meaning mistakes do not reset entire runs. Of Blades & Tails

is a modern, turn-based roguelike RPG developed by solo creator Felix "Felix-K" Klein using the Godot Engine. This report provides an overview of its core design and current market positioning. Game Overview While already released, the developer continues to add

Retro-inspired pixel art with modern graphical effects. is a modern, turn-based roguelike RPG developed by

Players take on the role of Reik, a clever fox hero who must journey through a fantasy world populated by anthropomorphic tribes to restore peace.

The game offers a modern take on retro RPGs, blending old-school pixel art and grid-based combat with contemporary quality-of-life features.

The game has gained visibility within dedicated enthusiast groups like the Turn-Based Tactics Steam community.