Metasequoia 4.8.4b -
Addresses specific crashes related to the "Object Panel" and "Undo" functions observed in previous 4.8.x builds.
Strong support for standard industry formats including OBJ, FBX, and STL, ensuring seamless integration into pipelines involving engines like Unity or Unreal. What’s New in 4.8.4b Metasequoia 4.8.4b
Streamlined UV mapping tools that allow for complex texture projection with minimal distortion. Addresses specific crashes related to the "Object Panel"