: Describe how you stored and manipulated game data (e.g., using ArrayLists for historical performance or HashMaps for market data). 3. Key Functional Specifications
: How the software outputs results—whether it’s a console summary or a generated text file. 4. Challenges and Solutions
: Track competitive standing against other teams.
: How the program reads data (e.g., parsing CSV or JSON exported from the BSG website).
To prepare an essay or project report based on this file, you can structure it around the following key sections: 1. Project Overview and Objectives
Define the purpose of your Java application. Usually, BSG-related code is designed to:
: Using frameworks like JUnit to ensure your classes work as expected before the final submission. 5. Conclusion: Strategic Lessons