Mario_fail_sound_effect [ LIMITED ◆ ]

: Used for environmental ambience and mechanical sounds like elevator bells.

: Used for boings, skids, and magic accents.

You can listen to compilations of these and other sound effects from the Paper Mario series here: mario_fail_sound_effect

: The distinctive sound Mario makes when taking damage in Super Paper Mario is often used in fan projects and mods, sometimes paired with the classic Super Mario Bros. death jingle.

: In Super Paper Mario , there is an unused jingle titled ff_fault1_32k (internally BGM_FF_FAULT1 ) that was likely intended for failing a minigame. : Used for environmental ambience and mechanical sounds

The "fail" sound effect in the Paper Mario series often refers to specific jingles used when losing a minigame, failing an action command, or taking damage. Key "Fail" & Damage Sounds

The Paper Mario series heavily utilizes commercial sound libraries for its "cartoonish" feel, including: death jingle

: In Paper Mario: The Thousand-Year Door , failing to run from a battle triggers the H-B SKID, CARTOON - QUICK SKID sound effect.