Leedmees - [xbla][arcade][jtag/rgh]
Unlike most Kinect games of its era that focused on sports or dancing, Leedmees utilizes body tracking for structural problem-solving.
: The JTAG/RGH community often favors games that push the boundaries of what the 360 hardware can do. Leedmees ’ use of real-time physics interaction with the player's skeletal map remains technically impressive. Why It Works Leedmees [XBLA][Arcade][Jtag/RGH]
: Players must stretch their limbs to create walkways, ramps, and barriers. The goal is to guide the Leedmees from an entrance to an exit safely. Unlike most Kinect games of its era that
: The game demands precise physical positioning. You aren't just moving a cursor; you are the terrain. If you move your arm too quickly, you might flick a Leedmee into a pit of spikes. Leedmees [XBLA][Arcade][Jtag/RGH]