Koth - - Pirate Cave
A lower-level water path suitable for stealth approaches or flanking behind the central point.
High mobility characters thrive, particularly those capable of navigating between the lower water paths and upper dock platforms.
This report outlines the scenario, a high-stakes competitive map designed for team-based objective play. Map Overview Name: Pirate Cave Type: King of the Hill (KOTH) KOTH - Pirate Cave
Elevated in the center, surrounded by precarious drops into deep water. Offers limited cover. Flanking Routes: Two primary flanking paths exist:
Position defensive units on the upper Shipwreck deck to deny high-ground advantage to attackers. A lower-level water path suitable for stealth approaches
Located on opposite ends of the cave in secure, entrenched dock areas. Strategic Analysis
An upper-level wrecked ship route allowing for vertical superiority. Map Overview Name: Pirate Cave Type: King of
Utilize the Grotto for a coordinated rush from the flank while applying pressure from the front. To make this report more useful, Suggest loadouts/character roles specific to this map? Outline spawn point strategies ?