Kofferbak_dupe.lua
Duplication often occurs when a player puts an item in a trunk, keeps the inventory open, and then quits or restarts the server, causing the item to remain in both the trunk and the player's inventory. Scripting in Lua - Cfx.re Docs
Automatically forces the inventory UI to close upon item transfer to prevent "ghost" item manipulation. kofferbak_dupe.lua
Use this text if you are adding the script to your server resources to prevent players from duplicating items. Duplication often occurs when a player puts an
Cross-checks server-side item quantities before finalizing any trunk-to-player transfers. Option 2: Technical Script Header (Lua Code Comment) keeps the inventory open
Depending on your intent—whether you are trying to the exploit on your server or document it—here are two versions of a "proper text" for the script's header or documentation: Option 1: For Server Administrators (Patching/Monitoring)