His primary goal is to reunite with his wife, Julie, and daughter, Mary.
The game utilizes a desaturated, murky visual palette to emphasize the hopelessness of a world where human decency has largely collapsed. 2. Core Gameplay Mechanics I Am Alive XBLA - Xbox 360 [Arcade]
is a post-apocalyptic survival adventure game released on March 7, 2012, for Xbox Live Arcade (XBLA). Originally conceived as a large-scale retail project, it underwent a tumultuous seven-year development cycle before being reimagined as a digital-only title by Ubisoft Shanghai. The game is noted for its oppressive atmosphere and innovative, albeit punishing, survival mechanics. 1. Narrative Setting and Premise His primary goal is to reunite with his
Players control an unnamed "everyman" who has trekked across the United States for a year to reach his hometown of Haventon . Mary. The game utilizes a desaturated