Slight adjustments to the decompression mechanics to reduce "instant death" scenarios where players were crushed by small objects during cabin venting.

Fixed instances where "ghost" forces would cause salvaged parts to jitter or explode unexpectedly when being cut or tethered.

Getting a detailed report on usually means looking for the specific changes, fixes, and community feedback that came with this particular update. Update Overview: v1.2.1

Occasionally, the Furnace or Processor may "miss" an item thrown into it if it’s moving at extreme speeds.

Fixed a bug where certain small components (like fuses or light fixtures) would fall through the floor of the salvage bay. 3. Current "State of the Game" Report As of this version, the game is considered very stable.

Patched a rare bug where player progress or "Lynx Tokens" weren't properly syncing after a shift ended. 2. Gameplay & Balance Adjustments

While the game doesn't have official Steam Workshop support, the v1.2.1 architecture remains compatible with most community-made "quality of life" mods found on Nexus Mods. Known Issues in v1.2.1 While mostly fixed, some players still report: