The fix primarily targets memory allocation and processing priority to ensure the game remains stable during extended play sessions.
: A configuration adjustment that increases the amount of memory allocated for streaming game assets (like textures and models) to 2048MB, preventing crashes when the game loads new areas.
: Run the NV.exe and large address applications provided in the pack to update your game's executable permissions.
: Open mixets.ini and set StreamMemory to 2048 and ProcessPriority to 5 .
: This feature enables the game executable to utilize more than 2GB of RAM, which is the primary cause of "random" crashes in modded setups.