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Рўс‚р°с‚сњрё Рѕр° С‚рµрјсѓ: "ground Branch" -

The camera is located at your character's eyes, and bullets are tracked physically from the muzzle, requiring you to account for mechanical offset (height over bore) at close ranges.

Aiming down sights (ADS) or holding a ready stance drains arm strength, which increases rifle sway. Using low-ready or high-ready stances allows your character to rest and move faster. The camera is located at your character's eyes,

Ground Branch: Your Tactical Field Guide is a hyper-realistic tactical shooter built on Unreal Engine 4 that prioritizes strategy and precision over reflexes. Developed by veterans of the original Rainbow Six and Ghost Recon series, it focuses on immersive "True First-Person" gameplay where bullets originate directly from the weapon muzzle and your physical presence in the world matters—including if your feet are sticking out of cover. 🛠️ Core Gameplay & Mechanics Ground Branch: Your Tactical Field Guide is a

You have full control over your loadout, from individual pouch placement on your vest to the exact rail position of your optics. Every choice has consequences; heavier gear increases encumbrance, which drains stamina faster. 🔫 Tactical Tips for Operators Every choice has consequences