: Grappling and submissions are resolved through "mash contests." To escape or maintain a lock, a player must out-input their opponent using buttons and the analog stick.
: A unique feature allows players to perform a "cheap attack" during the character's intro sequence by pressing specific buttons (K+S), dealing early damage before the round officially starts. Combat and Submissions Garouden Breakblow Fist or Twist
: These are high-impact finishers or counters that can be activated once specific chain conditions are met. : Grappling and submissions are resolved through "mash