Game Hacking: Developing Autonomous Bots For On... Apr 2026
: Using Jump or Virtual Function (VF) hooks to redirect the game’s control flow to your own functions.
by Nick Cano is a technical guide designed to teach programmers how to deconstruct and modify Windows-based PC games. The book transitions from manual memory manipulation to creating fully autonomous agents, such as looters and auto-healers. Core Technical Concepts Game Hacking: Developing Autonomous Bots for On...
: Identifying how a game organizes data for players, items, and NPCs. Redirecting Execution : : Using Jump or Virtual Function (VF) hooks
: Can be found at retailers like Walmart for approximately $49.99 $35.71 or at Books A Million for $49.99 . Core Technical Concepts : Identifying how a game
: For educational or group settings, 25+ copies can be ordered from BookPal . Game Hacking: Developing Autonomous Bots for Online Games
: Tools that reveal hidden information, such as wallhacks or custom heads-up displays (HUDs) that show enemy health or positions.
The guide is structured to build skills progressively, moving from basic tools to advanced code manipulation. :