The paper examines how part size influences assembly difficulty and discusses human-induced variations in large-scale model assemblies.
S. Jayaram, U. Jayaram, Y. Wang, H. Tirumali, K. Lyons, and P. Hart.
This paper details a system that allows engineers to perform and analyze mechanical assembly tasks in a virtual reality environment. Why this paper is useful:
It explores different "grabbing" methods (like touch-and-pick) and their impact on how realistically users interact with virtual objects.