Competitive modes allow teams to hinder opponents using power-ups like plungers, sinking weights, and lasers. Game Modes
Both players have the ability to roll, jump, and "stick" to surfaces. Sticking allows one player to anchor themselves while their partner flings forward, creating a unique method of traversal. Fling to the Finish
is a physics-based, cooperative racing game developed by SplitSide Games and published by Daedalic Entertainment . In this chaotic party game, teams of two players are tethered together by a stretchy elastic rope and must navigate vibrant, obstacle-filled courses. Core Gameplay Mechanics Competitive modes allow teams to hinder opponents using
The elastic rope is both a hindrance and an asset. Players can use it to swing around obstacles, catapult their partner to higher ledges, or simply try not to get it snagged on the environment. is a physics-based, cooperative racing game developed by