A redesigned OneSync networking layer is being implemented to support massive player counts on single servers while reducing bandwidth and CPU usage. Fivem Mods 2.0
Servers are moving to a state-of-the-art Cloud solution to improve overall uptime and reliability. Popular "2.0" Themed Projects A redesigned OneSync networking layer is being implemented
Long-standing bugs, such as bullet impact precision and dead body synchronization between players, are being addressed in the rebuild. are being addressed in the rebuild.