... — File: Human.simulator.zip
: This event becomes a permanent modifier to the agent's "Trait" file (e.g., a "Car Accident" event adds a "Fear of Driving" trait).
A physiological layer that forces agents to manage energy beyond just "Sleep." File: Human.Simulator.zip ...
: Prioritises caution and neutral observations. : This event becomes a permanent modifier to
: Use a simple weighted priority queue to store memories based on their "Significance Score." 🎭 Feature 2: Contextual Social Masks File: Human.Simulator.zip ...