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: A post-round summary screen showing which areas of the room received the most "damage," helping players optimize their paths for high scores.

: A local co-op or ghost-data feature where you can see the silhouette of your previous best run while you play, encouraging self-competition. Purchase Catlateral Damage by Manekoware

: The ability to share specific room layouts with friends via a "seed" code, similar to roguelike games, to see who can get the highest score on the exact same messy shelf.

Based on the official purchase page on itch.io , the v1.0.8 update is a standard build for Windows, Mac, and Linux. Adding features that leverage its physics-based nature would be highly effective:

A useful feature for (a first-person destructive cat simulator) would be a "Custom Item Gravity" slider or physics modifier. Since the core gameplay revolves around knocking objects off shelves, allowing users to adjust how heavy or "bouncy" objects are would significantly increase the replay value and chaos of the game.

: A toggle to slow down time when the cat is mid-air, making it easier to aim for specific high-value targets or "fragile" items.

File: Catlateral.damage.v1.0.8.zip ... -

: A post-round summary screen showing which areas of the room received the most "damage," helping players optimize their paths for high scores.

: A local co-op or ghost-data feature where you can see the silhouette of your previous best run while you play, encouraging self-competition. Purchase Catlateral Damage by Manekoware

: The ability to share specific room layouts with friends via a "seed" code, similar to roguelike games, to see who can get the highest score on the exact same messy shelf.

Based on the official purchase page on itch.io , the v1.0.8 update is a standard build for Windows, Mac, and Linux. Adding features that leverage its physics-based nature would be highly effective:

A useful feature for (a first-person destructive cat simulator) would be a "Custom Item Gravity" slider or physics modifier. Since the core gameplay revolves around knocking objects off shelves, allowing users to adjust how heavy or "bouncy" objects are would significantly increase the replay value and chaos of the game.

: A toggle to slow down time when the cat is mid-air, making it easier to aim for specific high-value targets or "fragile" items.

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File: Catlateral.Damage.v1.0.8.zip             ... File: Catlateral.Damage.v1.0.8.zip             ...