Fe Annoying Sound Controll Script *op* | Hydrog... [TRUSTED]
Forces all sounds in the game to stay below a specific Volume level (e.g., 0.5).
A ChildAdded listener that detects new Sound objects and disables them immediately. FE Annoying Sound Controll Script *OP* | Hydrog...
Mute specific Sound IDs commonly used for "earrape" or loud noises. 🛠️ Advanced Manipulation Features 🎯 Targeted Controls Forces all sounds in the game to stay
Select a specific user and silence all sounds parented to their character or tools. FE Annoying Sound Controll Script *OP* | Hydrog...
Forces all sounds to PlaybackSpeed = 1 to prevent high-pitched screeching. 🔄 Logic & Automation
Prevents sounds from triggering when an object is deleted (a common trick for loud exit noises). 📜 Example Script Logic (Functional)