Basic placeholder or polished animations for light attacks, heavy attacks, blocks, and impacts. 3. Prefabs
Scripts to attach to weapons (hitboxes) and characters (hurtboxes) to detect physical collisions during an attack. Download File Melee v0.1.5.unitypackage
Handles damage calculations, combos, and attack states. Basic placeholder or polished animations for light attacks,
Ready-to-use game objects for swords, blunt weapons, or shields with scripts and colliders already attached. Download File Melee v0.1.5.unitypackage