Specialized movement data, such as 4-direction idle, walking, or attacking frames.

While the specific content depends on the original creator, this type of archive generally includes:

Custom visual assets for "Baby Misaka," often based on the character Misaka Mikoto (from A Certain Scientific Railgun ), tailored for games like Friday Night Funkin' .

Scripts (such as .json or .lua files) that define how the character behaves, its hitboxes, and its animation offsets within the game engine. How to Access the Content