Create your game, the way you want it, with Fighter Factory Studio

Create content for multiple 2D game engines faster and easier, on multiple platforms.

ComeCloser

Windows XP+

Unleash the power of modern Windows systems with High-DPI support.

Linux

Create content on the distribution you like, with support for almost all Desktop Environments.

macOS Sierra

No more Virtual Machines, build your game native way in your Mac.

  • Fighter Factory Studio is a complete rework from version 3. It features blazing fast speed, great stability and responsivity.

    • Split on modules with support for multiple engines
    • Hybrid parser/syntax highlighter (smarter, faster and more reliable)
    • Multi-threaded
    • Zoom available on code editor too
    • Built-in image editor inside sprites editor
    • Debugging support
    • Ability to resize one or more sprites outside image editor
    • Default background is set based on project's coordinate system
    • Sound viewer
    • Support for high DPI displays
    • Better interface preset system
    • Drag and drop support on the Organizer
  • Fighter Factory was born to support only M.U.G.E.N., and we extend this to edit everything in the engine. Advanced debugging support is available thanks to MUGENext (our M.U.G.E.N. replacement engine). A handful list of changes are listed below:

    • Better support for frame interpolation
    • Parser groups allowed code by file type
    • A1 transparency shortcut in Animations editor
    • Improved offset viewer and throw creator
    • Syntax database rebuilt from M.U.G.E.N. docs
    • Improved palette support on SFF v1
    • Backgrounds editor with full support for Stages and Screen Packs
    • In-engine debugger and built-in emulator

Comecloser < 1080p 2024 >

Are you focusing on the , interactive art , or computational side of this project?

This research focuses on (the study of personal space) and how a robot's physical appearance influences human trust and comfortable interaction distances in home settings. Key Research Contributions

: It proposes a structured way to define personal zones in robot navigation. ComeCloser

Depending on your specific area of focus, these additional resources may be relevant:

: The paper identifies key parameters that shape human-robot interaction behavior. Are you focusing on the , interactive art

The primary academic paper titled is a helpful resource for the "ComeCloser" project.

: For technical computational projects, the paper "Comecloser-diffuse-faster: Accelerating conditional diffusion models for inverse problems through stochastic contraction" (CVPR 2022) discusses accelerating AI models. Depending on your specific area of focus, these

: It highlights that personal space is not fixed but adaptable based on context and circumstance. Related Academic & Artistic Works

"I had the honor of being able to follow the whole history of the development of this tool, since the beginnings of Z-CharCAD 9, being beta tester of all versions. I was able to see up close the passion and dedication that Ramon put in each version, always seeking to improve what was done and make the creation process easier and more intuitive, being better than any other competing program and becoming The program . If M.U.G.E.N. lasted until today, one of the reasons was the hard work of VirtuallTek, which simply changed the way you create content for M.U.G.E.N. forever. Thank you so much for all these years!."

O Ilusionista / Brazil Mugen Team

"I've used several M.U.G.E.N. tools over the years and immediately switched to Fighter Factory upon its first release. It was the best tool back then, and now is an absolute requirement for any M.U.G.E.N. developer's toolset."

Jesuszilla / Blugen Lead Developer