: Both you and your enemies die in a single hit. This transforms each level into a fast-paced "death choreography" puzzle where you must plan your route and weapon swaps perfectly.

: You can pick up almost anything in the environment to kill enemies—axes, fence posts, carrots, ladders, and even fish.

: Occasional frame rate drops or enemies getting stuck in scenery were reported, though many have been addressed in patches. Where to Play & Availability