Enable for windowed and full-screen mode (fixes issues with borderless games). ⚡ PhysX & Video Settings
Off (unless playing slow-paced V-Sync games).
Set to the highest number available (e.g., 144Hz, 240Hz). Color Depth: Use NVIDIA color settings -> Highest (32-bit). Best Nvidia Control Panel Setting Optimizations...
8 bpc or 10 bpc (based on monitor support). Output Dynamic Range: Full. Adjust Desktop Color Settings
16x (minimal performance cost, huge visual gain). Antialiasing - FXAA: Off (causes blurriness). Antialiasing - Gamma Correction: On. Antialiasing - Mode: Application-controlled. Enable for windowed and full-screen mode (fixes issues
On (crucial for modern multi-core CPUs).
Off (or set to 20-30 FPS to save power while tabbed out). CUDA - GPUs: All. Color Depth: Use NVIDIA color settings -> Highest (32-bit)
Off (or cap it 3 FPS below your monitor's refresh rate if using G-Sync). Monitor Technology: G-Sync (if available). Multi-Frame Sampled AA (MFAA): Off. Power Management Mode: Prefer maximum performance. Texture Filtering - Anisotropic Sample Optimization: On. Texture Filtering - Negative LOD Bias: Allow.
Enable for windowed and full-screen mode (fixes issues with borderless games). ⚡ PhysX & Video Settings
Off (unless playing slow-paced V-Sync games).
Set to the highest number available (e.g., 144Hz, 240Hz). Color Depth: Use NVIDIA color settings -> Highest (32-bit).
8 bpc or 10 bpc (based on monitor support). Output Dynamic Range: Full. Adjust Desktop Color Settings
16x (minimal performance cost, huge visual gain). Antialiasing - FXAA: Off (causes blurriness). Antialiasing - Gamma Correction: On. Antialiasing - Mode: Application-controlled.
On (crucial for modern multi-core CPUs).
Off (or set to 20-30 FPS to save power while tabbed out). CUDA - GPUs: All.
Off (or cap it 3 FPS below your monitor's refresh rate if using G-Sync). Monitor Technology: G-Sync (if available). Multi-Frame Sampled AA (MFAA): Off. Power Management Mode: Prefer maximum performance. Texture Filtering - Anisotropic Sample Optimization: On. Texture Filtering - Negative LOD Bias: Allow.