Army Of Two The 40th Day [iPad PREMIUM]
Unlike the globe-trotting original, this entry stays grounded in Shanghai, offering a more focused narrative that feels like a "popcorn flick" action experience. As you navigate through ruined shopping malls and crumbling hospitals, you’re forced to make —choices that affect the story and showcase the differing ethical paths Salem and Rios can take. The Core of Co-op: Aggro and Teamwork
One player pretends to give up to distract enemies while the other takes them out. Army of Two The 40th Day
Released in early 2010 by EA Montreal, remains a definitive example of cooperative gaming from the seventh console generation. While the original game established the "bro-op" formula, the sequel refined it, placing mercenaries Tyson Rios and Elliot Salem in the middle of a catastrophic invasion of Shanghai. A City Under Siege Released in early 2010 by EA Montreal, remains
Teamwork is required to reach high ground or clear obstacles. See the intense co-op action and strategic mechanics
See the intense co-op action and strategic mechanics in these gameplay deep dives:
The series' signature returns and is more polished than ever. By drawing enemy fire, one player becomes "Aggro," allowing their partner to go nearly invisible to enemies and flank them with ease. New tactical moves were added to give players more agency:
An improved tactical view that highlights objectives and enemy positions more clearly than in the first game.